Competition Rules Arnold Classic Taekwondo

Competition Rules

arnold sports festival

All competitors, coaches and officials must be familiar with the competition rules and guidelines for THIS event.As this is quite a unique open event, the competition rules are based on, but may vary from, those applicable to competitions sanctioned and run by the various organizations that participants may normally take part in.This event is sanctioned by the Arnold Sports Festival Australia.

Competitor /Official Dress Code

  • All competitors MUST compete in a standard Taekwondo uniform / dobok (not shorts, tshirts, tracksuits, street clothes etc)
  • All coaches must be in a club tracksuit or similar (no jeans, thongs, casual wear etc)
  • All officials must be in dark navy/black long pants/skirt, white shirt and navy tie. A polo or t-shirt may be allocated by event organizers.

Sparring

Protective equipment

All persons competing in sparring must bring their own protective equipment.

  • ITF style – gloves, boots, mouthguard, groinguard (compulsory), head guard, arm guard, shin guard (optional)

Reporting to competition area

It is the competitor and coach’s responsibility to arrive at the ring in time for the commencement of their event. Bout and Ring Numbers will be displayed on each Jury table to correspond with posted draw.

It is recommended that participants be ready at least 2 bouts prior to theirs and wait close to their ring, to allow for possible walkovers or bouts that end early.

where a competitor does not report the ring at their allocated bout number, the bout will be awarded to the opponent and the next bout will commence. Missed bouts will not be contested at a later time.

Competition Rules:

ITF Sparring (Individual)

  • 3 points for Jumping high section kick (over 12 years only)
  • 2 points for High section kick (over 12 years only), Jumping High section hand attack, Jumping Mid section Kick
  • 1 point mid section kick, Mid section hand attack

Note: No face punches for children 10 years and under

All ages: No holding, No pushing, No kicks below waist, No kicks to the back, No use of illegal tools (knee, elbow, head)

Bout procedure:

  • 2 rounds x 2 minutes (1 min rest) – Adults
  • 2 round x 1 min – 30 sec rest (under 10 years)
  • 2 Rounds x 1.5 min (45 sec rest) – Children& Teens
  • Draw : 1 additional round of 50% standard round length
  • Extra Draw : First point wins, as determined by a minimum of 2 judges.

ITF Sparring (Team)

  • Team must comprise of 3 persons (same gender)
  • As per above, except only 1 round per match (same times)
  • 2 points awarded for win, 1 point awarded for draw
  • Winning team is first to score 4 point.

Note: Team Sparring events will only  take place where there is an opponent of same gender and age group. Age group is determined by the oldest member of the team.

Competition Rules:

 ITF Patterns / Tul (individual)

All Patterns / Tul categories will be judged by a panel of persons familiar with very familiar those forms. Participants will perform individually.

All gups (colour belts) will perform one Pattern appropriate to their rank.

Black Belts will perform 2 Pattern, one optional and one designated by head judge, appropriate to their rank (scores will be added)

Patterns / Tuls will be scored out of 10 points based on factors including:

Technical accuracy; Power, Speed, Balance, Expression of energy

In the event of a tie, competitors will be required to perform the same pattern, designated by judges, simultaneously with tied opponent for comparison.

Pairs Patterns

Team must comprise of 2 persons (may be mixed gender) – each Pairs Patterns participant MUST be also have registered in that event on their form

Ages Categories (2) : All 18+ wil be combined; all Under 18 years will be combined.

Pattern: Team will perform a Pattern of their choice

Restrictions: Participants may only be in ONE Pairs Pattern team

Judging Criteria :

Special emphasis in this division is placed on how the pattern is synchronized. Team can perform the entire pattern in unison, or can creativity to the sequence timing without substituting the correct techniques for others.

  • Technical Content
  • Kicks (judged on proper foot position, height, focus, balance, power, etc.)
  • Hand Techniques (judged on proper hand position, speed, power, focus, tension, etc.)
  • Balance , Confidence, Eye Contact, Intensity
  • Synchronicity or teamwork

There will be 3 judges. Scores will run from 1 -10. The  highest total score will be the winner.

Team Patterns

Team must comprise of 5 persons (may be mixed gender) – each Team patterns participant MUST be also have registered in that event on their form

Ages Categories (2) : All 18+ wil be combined; all Under 18 years will be combined.

Pattern: Team will perform a Pattern of their choice

Restrictions: Participants may only be in ONE team pattern

Judging Criteria :

Special emphasis in this division is placed on how the pattern is synchronized. Team can perform the entire pattern form in unison, or can creativity to the sequence timing without substituting the correct techniques for others.

  • Technical Content
  • Kicks (judged on proper foot position, height, focus, balance, power, etc.)
  • Hand Techniques (judged on proper hand position, speed, power, focus, tension, etc.)
  • Balance , Confidence, Eye Contact, Intensity
  • Synchronicity or teamwork

There will be 3 judges. Scores will run from 1 -10. The  highest total score will be the winner.

Traditional Sparring

Must comprise of 2 persons (may be mixed gender) – each Traditional Sparring participant MUST be also have registered in that event on their form

Ages Categories (2) : All 18+ wil be combined; all Under 18 years will be combined.

Routine: Pair will perform a pre-arranged routine comprising of attack and defense movenets

Restrictions: Participants may only be in ONE Traditional Sparring Team only

Judging Criteria :

Special emphasis in this division is placed on how the Traditional Sparring Routine  is synchronized. Traditional Sparring Routine must use a range of techniques and be performed with a sense of realism and at speed.

  • Technical Content
  • Degree of difficulty, control, agility and accuracy
  • Kicks (judged on proper foot position, height, focus, balance, power, etc.)
  • Hand Techniques (judged on proper hand position, speed, power, focus, tension, etc.)
  • Balance , Confidence, Eye Contact, Intensity
  • Realism, effectiveness of techniques, combinations

There will be 3 judges. Scores will run from 1 -10. The  highest total score will be the winner.

Creative Patterns (individual only)

Pattern: Must be performed between 60-90 seconds in duration

Judging Criteria :

Patterns / Tuls will be scored out of 10 points based on factors including:

Special emphasis in this division is placed on the logical sequencing of techniques and choreography. It must be evident that the participant is not ‘making it up’ as they go along.

  • Technical Content
  • Variety of techniques
  • Kicks (judged on proper foot position, height, focus, balance, power, etc.)
  • Hand Techniques (judged on proper hand position, speed, power, focus, tension, etc.)
  • Balance , Confidence, Eye Contact, Intensity

There will be 3 judges. Scores will run from 1 -10. The  highest total score will be the winner.

Weapons Patterns (individual only)

Judging Criteria :

Patterns / Tuls will be scored out of 10 points based on factors including:

Special emphasis in this division is placed on the logical sequencing of techniques and choreography. It must be evident that the participant is not ‘making it up’ as they go along.

  • Control of weapon, skill of weapon use
  • Technical Content
  • Kicks (judged on proper foot position, height, focus, balance, power, etc.)
  • Hand Techniques (judged on proper hand position, speed, power, focus, tension, etc.)
  • Balance , Confidence, Eye Contact, Intensity

There will be 3 judges. Scores will run from 1 -10. The  highest total score will be the winner.

Competition Rules:

Self Defense Demonstration

Categories: All participants will be combined regardless of style

Required Number of Team Members: Minimum of 2 persons, maximum of 3 persons – each demonstration participant MUST be registered in this event category

Ages : All age categories will be combined

Restrictions: Participants may only be in ONE Self Defense demonstration

If incorporating weapons, only blunt or padded weapons may be used.(no live blades)

Required Time of Presentation: Between 30 sec – 1 minute

Goal of Presentation: To entertain the audience using multiple methods of demonstrating martial arts skills. Presentation should be fast paced, high energy, exciting, dramatic, and fun to watch

Judging Criteria: Scoring will be based on overall team performance rather than individual performances. The primary criteria being presentation, realism, logical application of technique and quality of skill execution.

There will be 3 judges. Scores will run from 1 -10. The team with the highest total score will be the winner.

Team Demonstration

(seperate Registration form – 1 per Team)

Categories (2): Over 18 years, Under 18 years

Team must comprize 8-10 persons

Demonstration must be between 2 minutes – 3 minutes in duration

Scoring:

Judges will scored out of 10 points on the following criteria:

  • Range of techniques displayed
  • Level of skill and difficulty
  • Flow and synchronicity of demonstration
  • Display of various aspects of Taekwondo (fundamentals, self defense, sparring, breaking etc)If using breaking materials, teams must provide their own.

     

    Medal presentations

    Shortly after the completion of each category, medals will be presented at the official allocated medal presentation dais.

    All medal recipients must be in full uniform (not street clothes), and must be present in person.

     

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